Appendix D - Starting Terrain Types

There are 256 premade terrain types (numbered 0 - 255) in the basic scenario you start with. Many of them have special properties, or need to be handled in different ways. This appendix also notes which terrain types are used by the default combat arenas.

Combat Arenas

  1. Grassy field - uses terrain types 2, 3, 4, 112, 114, 115, sometimes 83
  2. Ordinary cave - uses terrain types 0, 1, 93, 94, 95, 98, sometimes 82
  3. Mountain - uses terrain types 36, 37, sometimes 83
  4. Surface bridge - uses terrain types 50, 63, 64, 83
  5. Cave bridge - uses terrain types 71, 74, 82
  6. Rubble-strewn cave - uses terrain types 0, 84, 92, 95, 97, 98, sometimes 82
  7. Cave forest - uses terrain types 0, 91, 92, 93, 95, 98, sometimes 82
  8. Cave mushrooms - uses terrain types 0, 1, 92, 93, 94, 95, sometimes 82
  9. Cave swamp - uses terrain types 0, 1, 92, 95, 96, 112, sometimes 82
  10. Surface rocks - uses terrain types 2, 3, 87, 110, 113, 114, sometimes 83
  11. Surface swamp - uses terrain types 2, 3, 4, 111, sometimes 83
  12. Surface woods - uses terrain types 2, 3, 4, 112, 113, 114, sometimes 83
  13. Surface shrubbery - uses terrain types 2, 3, 4, 112, 114, 115, sometimes 83
  14. Stalagmites - uses terrain types 0, 1, 75, 76, 97, 98, sometimes 82
  15. Cave fumarole - uses terrain types 0, 1, 75, 76, 94, 98
  16. Surface fumarole - uses terrain types 36, 37, 75, 76
  17. Cave camp - uses terrain types 0, 1, 92, 93, 94, 95, 98, 104, 105
  18. Surface camp - uses terrain types 2, 3, 4, 104, 105, 112, 114, 115
  19. Cave crops - uses terrain types 0, 1, 84, 93, 97, 98, plus the terrain type the arena was triggered from
  20. Surface crops - uses terrain types 2, 3, 4, 87, 110, plus the terrain type the arena was triggered from

In addition to the above, the walls (5-35) are used to make edges around the map and occasionally pillars in the middle.